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Offline CheneysWorstNightmare

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Check this out.  Many of the zombies are neocons, like Palin, Gingrich, and Beck.  No Ron Paul zombie.

I'm not saying this video is a good thing, but it did give me a chuckle.

Offline Dig

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DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #1 on: September 07, 2011, 01:00:04 pm »
DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
By Stephen C. Webster
Wednesday, September 7th, 2011 -- 11:08 am

In a new free-to-play online game that's sure to worry as many on the left as on the right, players are sent on a mission to kill "tea party zombies," Fox News anchors, Republican politicians, lobbyists and even activists, using weapons like machine guns, shotguns, crowbars and machetes.

Though entirely based tongue-in-cheek, "Tea Party Zombies Must Die" contains politically provocative imagery, like walking through the offices of Koch Industries wielding a shotgun, or attending a sparsely populated tea party rally and killing activists with a crowbar.

In between levels, the game presents quotes from journalists and activists from organizations like The New York Times, The Guardian and Greenpeace, outlining the activities of Koch Industries, the influence of Fox News and the impact of big money on American democracy.

According to the designer, this new "advergame" from viral media group Starvingeyes was not commissioned by any person or organization in particular. Starvingeyes has previously worked with companies like Red Bull, UPS, NASCAR, Motorola, Pepsi and Craftsman, among others.

In an email exchange with Media Research Center, company founder Jason Oda explained, "The game was just a personal project. I am not worried about it effecting [sic] business."

Reached by Raw Story, nobody at Starvingeyes was available to comment.

The game, which launches via a Flash embed in almost any modern web browser, is laid out similarly to PC first-person-shooter classic Doom. It contains a variety of enemies, such as: "Generic pissed off old white guy;" "Pissed off stupid white trash redneck birther zombie;" "Expresses racist views anonymously on the internet modern klan zombie;" "Factory made blond Fox News barbie who has never had a problem in her life zombie;" "The 'we tricked the God people into believing in tax cuts for the rich' executive zombie;" and the "Koch Industries 'Koch whore' lobbyist pig zombie."

Other enemies include Fox News personalities Bill O'Reilly, Sean Hannity and Brit Hume, along with former Fox News host Glenn Beck (who's "back from the dead," they exclaim), along with Newt Gingrich, Mike Huckabee, Rick Santorum, Sarah Palin, Michele Bachmann and a two-headed monster featuring Charles and David Koch.

In the last presidential election cycle, Starvingeyes published another politically inspired Flash game called "Kung-Fu Election," which featured presidential candidates and some of their wives battling to the death with cartoon-like animations.

This game, however, may prove to be more politically inflammatory thanks to the heightened sensitivity toward the use of firearms in politically charged rhetoric. The Republican Party in Pima County, Arizona -- within the same district where Congresswoman Gabby Giffords (D-AZ) was shot in the head earlier this year -- came under intense scrutiny recently for its decision to raffle off a Glock handgun similar to the one used in the brutal public attack.
All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline Dig

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #2 on: September 07, 2011, 01:05:36 pm »
Humans as zombies (or "the dead") - the coming riots

Mixing Fact With Fiction - Riots Expected (39s)

This is an advert for an upcoming television PROGRAMME (as in "predictive programming" - )
Dead Set:

It shows the real host, Davina McCall, of the real TV programme Big Brother (see this video - ) and a real former contest-ant Aisleyne - - taking part in a fictional series of the PROGRAMME. Note that the Big Brother behind-the-scenes staff are referred to as "minions", and one of them seems ashamed to be working there because it is so fake.

It also shows a real newsreader, Krishnan Guru-Murthy (see this video - ) talking about riots occurring:
"Eyewitnesses describe dead or injured people attacking one another."

The general public are represented as zombies, or "the dead", but this is nothing new. In the late 1970s the movie Dawn of the Dead showed zombies heading straight for the shopping malls, and the director has spoken about this representing the general public in a way that was not subtle i.e. he was surprised that some people didn't seem to get it at all.

This PROGRAMME is preparing us for the real riots that the Ministry of Defense predicted in their own official report, which Alan Watt highlighted:

April 13, 2007 Alan Watt Blurb (i.e. Educational Talk) "Pathocrats' Conspiracy AGENDA for Upcoming Generation" (from Ministry of Defence)"
mp3 -
transcript -

Here is the article from The Guardian -

And the MoD Document "DCDC Global Strategic Trends Programme 2007-2036" (PDF - 6.11MB) can be downloaded from here:
(DCDC stands for Development, Concepts and Doctrine Centre)

A Channel 4 News report from June 2008 - - shows that the riots have already begun.
All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline Dig

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #3 on: September 07, 2011, 01:08:30 pm »
CDC Report: Prepare for Zombie Apocalypse (Serious)

he Center for Disease Control, May 18, released a report warning the public to begin preparations for the Zombie Apocalypse. And they are dead serious.

The CDC blog post titled “Preparedness 101: Zombie Apocalypse,” is not to be dismissed as an internet hoax. It is instead a sober, if slightly twisted, approach to individual emergency preparedness.


CDC Warns Public to Prepare for 'Zombie Apocalypse'

By Joshua Rhett Miller

Published May 18, 2011 |

Are you prepared for the impending zombie invasion?

That's the question posed by the Centers for Diseases Control and Prevention in a Monday blog posting gruesomely titled, "Preparedness 101: Zombie Apocalypse." And while it's no joke, CDC officials say it's all about emergency preparation.

"There are all kinds of emergencies out there that we can prepare for," the posting reads. "Take a zombie apocalypse for example. That's right, I said z-o-m-b-i-e a-p-o-c-a-l-y-p-s-e. You may laugh now, but when it happens you'll be happy you read this, and hey, maybe you'll even learn a thing or two about how to prepare for a real emergency."

The post, written by Assistant Surgeon General Ali Khan, instructs readers how to prepare for "flesh-eating zombies" much like how they appeared in Hollywood hits like "Night of the Living Dead" and video games like Resident Evil. Perhaps surprisingly, the same steps you'd take in preparation for an onslaught of ravenous monsters are similar to those suggested in advance of a hurricane or pandemic.

"First of all, you should have an emergency kit in your house," the posting continues. "This includes things like water, food, and other supplies to get you through the first couple of days before you can locate a zombie-free refugee camp (or in the event of a natural disaster, it will buy you some time until you are able to make your way to an evacuation shelter or utility lines are restored)."

Read more:

Everyone needs to understand who this trilateral terrorist treasonous piece of eugenics doo-doo is!

Trilateral Terrorist Ali S. Khan
Assistant Surgeon General and Director, Office of Public Health Preparedness and Response
[Sampling of his crimes: Torture via bioterrorism experimentation and implementation, Crimes against his oath of office, Crimes against Humanity, Creating Mass Panic, Obstruction of Justice to all bioterror threats for the past 10 years at least, Engaging in Nazi Eugenics Experiments, Planning mass depopulations via Cancer/AIDS/Swine Flu Vaccines, Violations of the Illegal US Patriot Act, Violations of basic humanity]

Rear Admiral Ali S. Khan, MD, MPH, began leading CDC's Office of Public Health Preparedness and Response in August 2010. Most recently he was the Deputy Director of the National Center for Emerging and Zoonotic Infectious Diseases (NCEZID) at CDC. Dr. Khan is an Assistant Surgeon General and joined CDC and the U.S. Public Health Service Commissioned Corps in 1991 as an Epidemic Intelligence Service (EIS) officer. Over the past decade, he has responded to and led numerous high profile domestic and international public health emergencies including hantavirus pulmonary syndrome, Ebola hemorrhagic fever, monkeypox, avian influenza, Rift Valley fever, avian influenza, severe acute respiratory syndrome (SARS), the Asian Tsunami, and the initial public health response to Hurricane Katrina in New Orleans.

Dr. Khan's professional career has focused on bioterrorism, global health, and emerging infectious diseases. He served as one of the main architects of CDC's public health bioterrorism preparedness program which upgraded local, state, and national public health systems to detect and rapidly respond to bioterrorism. He designed CDC's joint global field epidemiology and laboratory training program. Dr. Khan was an integral part of the design and implementation of the President's Malaria Initiative and has been engaged in guinea worm and polio eradication. He also proposed BioPHusion as a new public health initiative to improve knowledge exchange for all public health practitioners.

Dr. Khan received his MD from Downstate Medical Center in his hometown of Brooklyn, NY, and completed a joint residency in Internal Medicine and Pediatrics at the University of Michigan, Ann Arbor before joining CDC. He has a Masters of Public Health from Emory University where he is an adjunct professor. He has over 150 peer-reviewed publications, textbook chapters, editorials, and brief communiqués. He has consulted intensively for multiple U.S. organizations including NASA, Ministries of Health, and the World Health Organization.

He does not give a shit about the United States, he is a globalist scumbag depopulation guru who has a higher clearance than the President. His warning about "Zombie Apocalypse" is a Psy-Op, but it also includes their plans to release chemtrailing poisons throughout which will cause mass hysteria and confusion. This will result in the public looking like they are zombies. He is in the know, he wants the people affected with their planned attack on humanity to be at civil war with others. The years of planning in this (conditioning has been going on since at least House of Death video game and has climaxed with the insane jasmine revolutions which are a complete failure) is 100% treason. How else could anyone describe it?
All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline Dig

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #4 on: September 07, 2011, 01:09:59 pm »
2009 movie - Cell - mobile phones turning people into deadly zombies!

Here's the plotline:

When a strange signal pulsates through all cell phone networks worldwide, it starts a murderous epidemic of epic proportions when users become bloodthirsty creatures, and a group of people in New England are among the survivors to deal with the ensuing chaos after.

From Eli Roth, the maker of such fine 'torture porn' films such as the Hostel movies.
All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline Dig

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #5 on: September 07, 2011, 01:11:41 pm »
And how would you know that? If they can make all sorts of sophisticated viruses, such as the AIDS from the 50's and 60s's, then who knows what they've got now.

They do not even have to "MAKE ZOMBIES", they just need to convince people that zombies exist just like Rockefeller convinced America that Mars was attacking us. People got killed and Rockefeller killed them from that psy-op. Also, they can strain our senses via various deceptive bells and whistles, holograms, etc. Darren Brown exposed how this can be done with technical devices many Americans use 10+ hours a day:

Derren Brown Zombie Video Arcade Game Hypnotism
13:54  - 5 years ago

Additionally, all soldiers during "disasters" or whatever will be wearing special DARPA goggles which will tell them who is a "friend" and who is a "foe" based on billions of calculations including biometrics; real time 3-D/360/24/7 surveillance by satellites, RFID accumulators, facial recognizers, body movement profiling, heat resonance indicators, , GPS systems, unmanned aerial vehicles, etc.; DARPA files on individuals, node analysis, historical analytics, and predictive programming. It is a simple tweek of the programming to just introduce a normal activity as a behavior of a "ZOMBIE" and the soldiers will be tricked into believing it. And it will be a lot easier to do this when the head of the CDC says that ZOMBIES ARE A CREDIBLE THREAT TO NATIONAL SECURITY. Derrrrrr

"Those that can make you believe absurdities can make you commit attrocities."

DARPA Goggles will be programmed to transform dissidents into CDC "ZOMBIES"
BY Kit EatonMon Apr 11, 2011

Remember how the Beastmaster could see through the eyes of his pet eagle? DARPA does. And it's pursuing augmented reality goggles tech that'll let troops see through the eyes of a nearby unmanned aerial vehicle (UAV) in order to more accurately target its weapons.

The issue of accurate targeting and weapons-fire has a renewed interest in the wake of NATO mistakenly destroying rebel armor in Libya rather than Gadhaffi's hardware, but it's never been an easy task. One of the very best ways to deliver today's smartest weapons is to have an "eyes-on" soldier in the field near the target relaying real time data up to the aircraft that's about to drop a bomb--but this situation is not often practical or desirable and can be dangerous for both the soldier and the incoming aircraft.

"Smart" weapons controllers are typically very remote from the battlefield and may not have super-accurate or up-to-date information, thus risking innocent people being killed. A stiff bureaucracy aims to ensure these aircraft target correctly and minimize collateral damage, but those delays can endanger friendly troops' lives. To find a medium, DARPA is trying to fast-track new digital systems that give local troops direct access to battlefield data that could aid with weapon targeting.

One way DARPA sees the system working is via a modified Vuzix video-goggles device, and it recently funded the small firm to develop the technology. Vuzix's goggles currently offer a "personal cinema" experience thanks to tiny screens and clever optics contained in the eyewear--the effect of donning them is to give the viewer the experience of looking at a much larger screen that's much farther away. But Vuzix is helping DARPA with an Augmented Reality version that includes head-tracking technology. When a solider puts such headgear on, he would get real time video and data from a battlefield computer overlaid on his usual view of the world--letting him build a more accurate mental picture of where a target is and how best to fire a weapon. The goggles could even tell him which air assets are nearby, bearing which weapons, and thus result in more accurate destruction of enemy assets, less risk to friendly forces, and fewer civilian deaths.

It's essentially the same kind of targeting-info display you've seen in Terminator and any number of other science-fiction films, just applied using today's technology--and it's tech that's adapted for the lightweight, long-battery-life, gaming and smartphone market too.

War: now even more like a computer game.

DARPA's "Augmented Reality" Goggles will find a ZOMBIE in a haystack
Defense agency demands that metaphors become reality, stat
By Jeremy Hsu Posted 01.11.2010 at 4:32 pm

DARPA's dreamers and brainiacs have set their sights on a new technology for the U.S. military -- high-tech binoculars or goggles that would supposedly have the ability to find the not-so-proverbial needle in a haystack. The Register pointed out the U.S. Department of Defense proposal issued last week. The Fine Detail Optical Surveillance (FDOS) technology would provide "ultra high-resolution 3D images for rapid, in-field identification of a diverse set of targets." Such specs could also supposedly work for either individual soldiers or with aerial drones, so that warfighters can spot moving targets at many different ranges and resolutions. We imagine this won't require the goofy 3D glasses needed for viewing Hollywood fare such as Avatar. The proposal translates the usual needle-in-a-haystack saying into amazing literal bureaucratese. We'll refer you to the statement below rather than try to describe it:

"The program can be described as developing the technology and systems analogous to that required for the rapid imaging and identification, without the need for scanning or focusing of the optical receiver, of a needle moving along the surface of a haystack, where the location and type of needle on the haystack is uncertain."

DARPA program develops holographic tactical goggles that can find CDC ZOMBIES
By Shane McGlaun on Wed Apr 13th, 2011

The programs that DARPA runs often result in some of the coolest hardware and gear for military and civilian use being invented. One of the cool things that DARPA and its contractors have been working on are holographic goggles that give soldiers a bit of augmented reality on the battlefield. The goggles look more like sunglasses to me and have some really cool features. They will be able to interface with drones flying overhead to give the solider details on what the drone sees and what the drone is firing at. That capability will mean that the solider can get the intelligence that the drone sees directly without waiting for someone else to offer the report. Another cool feature is that the goggles could tell the solider whether that jet or helicopter on the horizon is friend or foe. The glasses were developed in cooperation with Vuzix, the same company that makes the video glasses for consumers. They would use a head tracker to know where the wearer is looking and could tell you things like the jet is a friendly F-16 at 21,000 feet, 30 miles out in theory.

Darpa’s Hologram Goggles Will Unleash Drone Hell on CDC's fake ZOMBIESl
By Noah Shachtman  April 11, 2011  |  7:00 am

The Pentagon’s mad-science arm wants robotic death-from-above, on demand. And the key to getting it done just might be holograms. Let me explain. Right now, authorizing and targeting air strikes is a process that’s sometimes bureaucratic, and sometimes dangerous as hell. Bureaucratic as in the Stanley McChrystal phase of the Afghanistan war, when it took a gaggle of lawyers, intelligence analysts, air controllers, and commanders at multiple layers to put steel on target. The result was fewer civilian casualties — but more U.S. troops, locked in firefights without air support. Dangerous as hell as in the Libya war, where NATO jets are accidentally offing Libyan rebels with such alarming regularity that the opposition forces are now painting their vehicles’ roofs pink, to distinguish them from Gadhafi’s rides.

Darpa believes there might be a single technological fix to both problems: Give a single guy on the ground a direct data link to the drone (or manned plane) circling above. That would eliminate the multilayered, bureaucratic approach, in which information is often passed through IM windows and static-ridden radio connections. That same lone “Joint Terminal Attack Controller,” or JTAC, might be low-profile enough to slip into a situation like Libya without causing too much of an international ruckus. The program to make this all happen is called Persistent Close Air Support, or PCAS. And the goal is to give that controller the ability to “request and control near-instantaneous airborne fire support.” Darpa and the Air Force Research Lab recently handed out big contracts to the usual suspects — Northrop Grumman and Raytheon — for the next phase of the PCAS project. But the military also gave a million bucks to the relatively tiny Vuzix Corp. of Rochester, New York. Which is a little odd, at first blush, because Vuzix is an eyewear company, specializing in augmented reality specs.

But a little augmented reality may be just what a JTAC needs, in order to call in those airstrikes on his own. Rather than staring down at a bunch of maps and computer screens — and calling up intelligence analysts at headquarters for more info — it’d be better (and faster, and less prone to error) if he could get all of that data right on his augmented reality goggles. Oh, and if there was an integrated head-tracker, so the attached computer could basically see what the JTAC sees. “It is all about speeding up the CAS [close air support] mission and eliminating friendly fire issues that can occur if the user on the ground may not have the whole picture of what is around them,” Vuzix executive Stephen Glaser tells Danger Room. “The head tracker knows where the user is looking, so the information the user is seeing changes as he moves or turns his head. Theoretically you could look up in the sky and a little green triangle would appear telling you, you have an F-16 30 miles out at 21,000 feet. It could also tell you what type of ordnance the plane was carrying, so you could make a quick decision if that plane would be appropriate for the mission.” Some of this can be done today with pilots’ heads-up displays. But those require so much power and light, a JTAC would need to lug around an extra 8 pounds of batteries to make it work. (And it still wouldn’t work in direct sunlight.) That’s where the holograms come in. Vuzix’s setup uses a more-or-less traditional microdisplay, then mates that up to a flat piece of glass called an optical waveguide. The light from the display travels down the glass and bounces around inside the glass parallel flats. Those beams are directed to holographic film, which bounces the image to the eye. If the plan works, the system will be tiny — just 3 mm thick. And when the display is off, it’ll be totally see-through. Glaser notes: “This will ultimately allow us to design the display right into a pair of sunglasses, so no one will know you are even wearing a display.” Which could make the goggles good for civilians, as well as troops ordering in a robotic, lethal hail.

All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline Dig

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #6 on: September 07, 2011, 01:12:55 pm »
Russian Psychotronic Weapons Turn Humans To Zombies

Russians have psychotronic weapon to zombie people

It was already twenty years ago that mass media first mentioned the strange word combination ‘psychotronic weapon’. All information about such weapons arrived from military men transferred to the reserve and from researchers that were not officially recognized by the Russian Academy of Sciences. They usually told about some generators that could make people muddleheaded even when they were distanced at hundreds of kilometers.

Such devices were said to be able to control people’s behavior, seriously impair psyche and even drive people to death. As soon as information of the kind was published some people immediately claimed themselves as victims of impact of such psychotronic weapons. They stormed editorial offices of newspapers and magazines that reported about the psychotronic weapons and complained that some strange voices dictated orders to them. Journalists in their turn recommended such people visiting psychiatrists.

By the year of 2000 the amount of publications about psychotronic weapons reduced to nothing and the impact of psychotronic weapons was no longer mentioned. These days, the issue of psychotronic weapons seems to be reviving.

Boris Ratnikov says that Russia has been working on the psychotronic impact upon humans since the 1920s. Until the mid-1980s secret centers for investigation of psychic impact upon humans were working in large cities of the country under the KGB’s patronage. Thousands of brilliant researchers were working on the problem in the twenty secret centers. After the break-up of the USSR the centers were closed and the researchers either left abroad or currently work in various parts of Russia.

Now that new technologies and the Internet are widely spreading people must realize that the menace of psychic impact upon humans is really immense. At the same time, the official science still insists that psychotronic is mere charlatanry. Boris Ratnikov is sure however that in less than ten years psychotronic weapons will grow more dangerous than nuclear and atomic weapons.

It is known that several researchers are still investigating the problem in Russia. Academician Viktor Kandyba and his son continue the researches in St.Petersburg, academician Vlail Kaznacheyev works on the problem in Novosibirsk. And it is highly likely that the magic of human brain is still the issue of great interest for Academician Natalya Bekhtereva whose father was working on the problem in the past century.

n the USA researchers work on psychotronic effect and employ oriental psychophysical systems, hypnosis, neurolinguistic programming, computer psychotechnologies and bio-resonance stimulation in their studies. They seek every opportunity of manipulating human behavior. Israeli researchers conduct similar studies to help people reveal their new potential through self-regulation, changing their consciousness and improving the psychical body potential for athletes. What is more, they also make secret technologies for programming human behavior that are based on mathematical simulation of the Kabbala symbolism.

The Academy of National Self-Defense Forces in Japan studies the use of parapsychological phenomena that may be employed by the intelligence. The Institute of Religious Psychology is also working on the problem there.

In North Korea, the Service for Security and Control of Foreign Policy conducts experiments with special oscillators that can modify functions of human organs.

In Pakistan, special services can use a special device that can cause dysfunctions of human organs and physiological systems and even cause people’s death.

The Spanish intelligence finances studies of the effect of physical factors on human organs and human brain with the view of making devices to cause dysfunctions of organs and mental transformations.

Main goal of all these studies is to find new methods and forms of impact upon human psyche, to manipulate large groups of people and to enlarge the resources of human consciousness, Boris Ratnikov says. Many countries posses information about secret use of a distance impact upon individuals and large groups of people. And these are not at all mere experiments but also practical application of technologies for various political and military purposes. Such technologies grow more perfect thanks to scientific and technological innovations.

Boris Ratnikov says that he once saw a KGB’s classified document about potential threats and a psychotronic generator. The document said that the mechanism of a psychotronic generator is based upon the resonance of response functions of human organs, the heart, liver, kidneys and brain. Every human organ has its individual frequency response. When this frequency is used to affect the organ with E-field radiation this may cause acute cardiac decompensation, renal failure or inadequate behavior. Such attacks are usually targeted at unhealthy organs and may in some cases be lethal. It is said that the KGB spent millions of rubles during the Soviet era to conduct studies on a distanced medical and biological action of special radiation on troops and population.

However, today the Internet provides a wide range of publications that deny the very existence of such a psychotronic weapon. Boris Ratnikov says that he has never had a chance to hold such a weapon and has no idea how it may look at all. But he supposes that modern technical resources allow making this weapon these days as all theoretic materials necessary for the production have been completely developed.
How did people first estimate that human brain can be affected from outside? In 1853, famous chemist Alexander Butlerov was the first in the world to originate a scientific hypothesis to explain the phenomenon of hypnosis. Butlerov assumed that human brain and nervous system are emitting sources and that movements of nervous currents in the organism are identical to the interaction of the electric current in conductors. The scientist said that the electroinduction effect explained how signals going from the brain of one person to other man’s brain emerged.

Physiologist Ivan Sechenov also supported Butlerov’s hypothesis. He added that emotions and close relations between people, especially between twins, intensified the effect of mental force interaction.

Academician Vladimir Bekhterev set up the world’s first Institute of Brain and Mental Activity. In the late 19th- early 20th centuries Bekhterev conducted experiments on electromagnetic justification of hypnosis applied to animals and humans. In his works Bekhterev wrote that he discovered a mental mechanism of super-sensitive contact that emerges on special terms between a human and an animal and allows to mentally operate the animal’s behavior with the help of movements and emotions.

In 1924, chairman of the academician council of the Animal Psychology Laboratory, brilliant animal trainer Vladimir Durov wrote a book on animal training and told about his experiments on hypnosis applied to animals

In 1932, the Bekhterev Institute of Brain named after the scientist was officially charged to conduct experiments on distant interaction.

In 1965-1968, the Institute of Automatics and Electroenergetics based in Novosibirsk studied mental communication between humans and animals. The materials of the study were classified and were never published officially.

Source: Pravda

All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately

Offline dkwannabe

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In online game, Tea Partiers make 'zombie' targets
« Reply #7 on: September 07, 2011, 03:07:50 pm »

A new online video game company has come up with a controversial new twist on the traditional zombie-killing gaming concept: the zombies targeted for kill are prominent figures in the Tea Party movement.
The game, Tea Party Zombies Must Die, features a handful of Tea Party members--including Sarah Palin, Mike Huckabee, Newt Gingrich, and a blood-spattered, bra-clad Michele Bachmann--who the gamer is instructed to kill with either a "melee weapon" (in the first level, at least, it's a crowbar) or a gun.
Other featured Tea Party targets include: "Generic pissed off old white guy zombie," "Pissed off stupid white trash redneck birther zombie," "Factory-made blonde Fox News Barbie who has never had a problem in her life zombie," and "Glenn Beck Zombie (Back from the dead!)."
Upon the player's death, one is told, "You got Teabagged! P.S. You didn't have health insurance, so you died. P.P.S. There's no such thing as God, so you died for eternity."
The maker of the game, StarvingEyes: Viral Advergaming, has worked with clients like, MeowMix, TLC, and Motorola, according to their Web site.
But Jason Oda, the head of StarvingEyes, tells MRCTV he's not worried about the possible implications of "Tea Party Zombies Must Die" on his business: "The game was just a personal project. I am not worried about it effecting [sic] business," he said.
This story was originally published on

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Offline Optimus

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #8 on: September 07, 2011, 03:54:32 pm »
Xbox 360′s ‘Blackwater’ game for Kinect to be ‘aimed at teens’

    Posted on 09.7.11
    By Stephen C. Webster
    Categories: Featured, Science/Tech

A new game in development for the Xbox 360 aims to put American teens into the virtual shoes of a Blackwater mercenary soldier as he and his squad gun down wave after wave of enemies.

Based on the infamous mercenary company Blackwater — now known as Xe Services — the game “Blackwater” will utilize the Kinect camera to forgo the traditional controller interface and put real bodies into the game. Players can extend a hand to shoot, and move around in front of the television to hide behind cover or adjust their aim.

Developer Zombie Studios, which has partnered on the project with Blackwater founder Erik Prince, has previously created some of the most realistic military simulation games ever, including a “virtual Army experience” that put players in an actual Humvee and has them mount machine guns.

“Blackwater,” however, will not be one of them: Zombie Studios has turned down the blood and gore factor, instead employing wave after wave of generic, sub-human enemies for players to gun down with a pointed index finger.

“The Constitution is not an instrument for the government to restrain the people,
it's an instrument for the people to restrain the government.” – Patrick Henry

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Offline feeditup

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #9 on: September 07, 2011, 04:49:53 pm »
it kinda shows you that the tea party if we can educate them its truly a threat to the system , what need to be done is some of us need to get up and re hijack the tea party support Jones or have Jones speak at a rally  Rehijack
Facebook is the Barn of the sheep, time to break in, Tare some f**king wool up


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Kill Tea Party Patriots Zombie game...
« Reply #10 on: September 07, 2011, 06:02:31 pm »
Have you ever fantasized about beating Bill O'Reilly to death with a crowbar or shooting up the offices of Americans for Prosperity with an Uzi? Well, the folks at StarvingEyes Advergaming apparently have and they'd like to share their latest creation with the world. The game is called "Tea Party Zombies Must Die" and, apart from abysmal game play, features several different levels where your only objective is to mercilessly slaughter everyone around you whether they are a Fox News stars or simply Americans For Prosperity employees.

Among the notable conservatives who you are tasked with brutally killing are Sarah Palin, Bill O'Reilly, Sean Hannity, Newt Gingrich, Brit Hume, Michele Bachmann, Mike Huckabee, Rick Santorum, Glenn Beck, and the Koch Brothers. Check out just how graphic things get in our exclusive video of the game play:

Of course there are plenty of lesser targets to mindlessly butcher like the "factory made blonde Fox News barbie who has never had a problem in her life zombie" or the "Koch industries Koch Whore lobbyist pig zombie". The names are as creative as they are classy. Kind of like the game itself.

While it is disturbing to see that some people believe it would be fun to mow down your political opponents it's also quite that odd that an advertising company with a diverse portfolio of high profile corporate clients from Meow Mix to Pepsi would create a game to allow those people to do just that. Does StarvingEyes really want to risk their business with TLC or by going out on their own to make a disgusting and offensive game like this? Or were they paid?

Regardless of who was responsible this news comes at just the right time to reinforce the already solid theory that the left doesn't care at all about the New Tone they championed not so long ago. New Tone indeed...

UPDATE: I emailed StarvingEyes for comment on the game and it potentially bothering other clients. Jason Oda, the head of the company, responded with the following: "The game was just a personal project. I am not worried about it effecting business."

Offline chris jones

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Re: DHS, UPS, Pepsi, Motorola sponsor "Tea Party Zombies Must Die" video game
« Reply #11 on: September 07, 2011, 07:57:53 pm »
 Sureal. Subliminaly progess in the globalist plan, by sublimial I am attemtping to say emotional controll, MSM, terrorism, imagery enhacment (holywood tactics). In short hijacking the minds of the surface dwellers.
 These combat games focus on terrorism, shoot em ups, kill crazy disregard for human life protraying the threat to the nation? Children are absored in these images and hands on video stick killing.
All this asside, this is taking their imagery enhancement to an extreme that may just have a reverse effect, its been brought to surface of sane Americans their game has stepped over the line.