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ekimdrachir
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« on: December 08, 2011, 01:10:24 AM » |
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According to the Red Cross, 600 million gamers worldwide could be war criminals http://www.uberreview.com/2011/12/according-to-the-red-cross-600-million-gamers-worldwide-could-be-war-criminals.htmThe Red Cross, a previously well respected humanitarian organization, has come forward at the 31st International Conference of the Red Cross (ICRC) and Red Crescent in Geneva, to warn that possibly, over 600 million gamers worldwide might be guilty of violating the Geneva convention by not conforming to it, in the virtual world of video games.  I kid you not, this is true. The Red Cross have said that if they should find that such games violate the Geneva convention, they will request that video game makers create games which will conform to it. They do not say if violators will be prosecuted.
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Kilika
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« Reply #1 on: December 08, 2011, 01:52:21 AM » |
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As a former game developer and 3d modeler, I can say that's just stupid! Besides, The Geneva Convention deals mostly with how to treat prisoner's of war, which is an individal's actions, so that means it's the gamer's gameplay, not the game. Idiots.  When they can enter a game environment and arrest an avatar in-game for war crimes, then they can say something.
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"For the love of money is the root of all evil: which while some coveted after, they have erred from the faith, and pierced themselves through with many sorrows." 1 Timothy 6:10 (KJB)
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Dig
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« Reply #2 on: December 08, 2011, 07:55:53 AM » |
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What the Red Cross is saying (and this is very important) is virtual reality = reality.
This is the eugenics/transhumanist/cbernetic gameplan.
This is a puzzle piece into their plans to exterminate humanity.
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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HAZMAT
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« Reply #3 on: December 08, 2011, 10:35:20 AM » |
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What the Red Cross is saying (and this is very important) is virtual reality = reality.
This is the eugenics/transhumanist/cbernetic gameplan.
This is a puzzle piece into their plans to exterminate humanity.
I disagree. Playing violent games does not make that person any more likely to kill someone, it really doesn't desensitize people. I do agree that they do slip messages and stuff into games, just like with TV or any other form of media.
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global_fiefdom
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« Reply #4 on: December 08, 2011, 10:36:43 AM » |
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this is soooo f**ked up!
what about the DRONES, RC?
I guess when Satan gets an idea, those who oppose = fart + wind?
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Valerius
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« Reply #5 on: December 08, 2011, 11:00:24 AM » |
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You've seen a lot of posts about the game Deus Ex on pp. The original would let you run through it without killing anybody, kind of rare.
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"No man can put a chain about the ankle of his fellow man without at last finding the other end fastened about his own neck." -Frederick Douglass
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poncho
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« Reply #6 on: December 08, 2011, 02:20:34 PM » |
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Next up: Anyone who plays monopoly is a bankster wanna be. 
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Dig
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« Reply #7 on: December 08, 2011, 04:10:25 PM » |
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I disagree. It hardly matters if you agree or disagree. The military and National Clandestine Services are continually running live operations where the test subject is literally driven to insanity via military/intelligence enhanced systems. These experiments then are incorporated into the off the shelf systems at a lower intensity. This is part of silent weapons for an invisible war. The experiments are no different (other than the improvements to technology) to the 1920's Austrian exeriments done in preparation for the Third Reich Revolution (as exposed in the movie 'Serpeant's Egg' directed by Dino de Laurentis and starring David Carradine). Playing violent games does not make that person any more likely to kill someone, it really doesn't desensitize people. I do agree that they do slip messages and stuff into games, just like with TV or any other form of media. Of course part of these operations are the continual conditioning to convince less skilled intellects to propagate the myth that this 90+ year operation does not exist and that all evidence showing it does should be ridiculed and denied. But, I was not even talking about this, I was saying that the Red Cross is trying to erase the line between reality and virtual reality by enforcing Geneva convention agreements onto a virtual reality system. They are not pursuing actual violations of the Geneva convention by the Rothschilds, the Queen Bitches, the Harrimans, the DuPonts, the Heinz', the Bushes, etc.
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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HAZMAT
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« Reply #8 on: December 08, 2011, 07:35:46 PM » |
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Oh, so you're saying I'm a less skilled intellect because I don't get brainwashed by video games and tell others that its bullsh*t when someone says that video games are causing people to do violent things or may implant that idea in their head? Yeah, okay, that makes total sense  .... you are just being ignorant. I refuse to argue with you after this post because I know how you are, you never admit being wrong about anything when its blatantly obvious you are. I think you may have fallen off of your rocker and hit your head or something. (waits for wall of text document that has nothing to do with what we are talking about)
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global_fiefdom
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« Reply #9 on: December 08, 2011, 07:57:35 PM » |
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One goal of video gaming, and now I hope you believe me, is to "override" the healthy impulses of the brain and replace them with OCD "high-thrill", "no context" impulses. For example, you are in control of your impulses while exercising. While playing a video game, however, the developers have a certain amount of control over your impulses.
A parallel example of associative addiction is people who smoke cigarettes, I've heard it said that they have a need to chew or to use the mouth more than other people, and often quit smoking by chewing gum. ALong the same lines, people who begin hobbies like painting or even range shooting (!) are engaging in healthy impulse control training, whereas the impulses experienced during video games and computer generated movies and commercials are almost entirely artificial.
As we are what we eat, we tend to echo what we experience.
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Dig
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« Reply #10 on: December 08, 2011, 08:41:45 PM » |
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Oh, so you're saying I'm a less skilled intellect because I don't get brainwashed by video games and tell others that its bullsh*t when someone says that video games are causing people to do violent things or may implant that idea in their head? You are not a less skilled intellect, you demonstrate less than skilled intellect when propagandizing that there is no causal conditioning by having your biological sensory systems overloaded with blasts of proven techniques which over time shift a reality paradigm. I did not say that their intended cause is for the conditioned to only do violent things, but that is a possibility. They may do nothing, just become less interested in libery and defending the Republic. By not allowing yourself to logically confront the overt and plethora of evidence that these techniques work, IMO it demonstrates a less than skilled intellect. But you may not necessarily be a less than skilled intellect because you are not really very successful in propagandizing the mythology pushed by the DARPA/NCS/Tavistock operations. So perhaps you are a greater than skilled intellect. I was merely pointing out that less than skilled intellects are targeted by these operations to more sucessfully propagate the failed myths about how impotent the systems are which the DoD spends over $100 Billion and Bilderberg spends ven more on perfecting. If you have time watch the movie LOOKER (1981) and realize that was declassified operations 30 years ago. Just imagine what power these systems have now. Yeah, okay, that makes total sense  .... you are just being ignorant. I refuse to argue with you after this post because I know how you are, you never admit being wrong about anything when its blatantly obvious you are. I think you may have fallen off of your rocker and hit your head or something. (waits for wall of text document that has nothing to do with what we are talking about) Dude, what was all that about? I guess I should mention that another result of the conditioning is the "Cartman" effect which causes one to randomly attack people with nonsensical insults and then end by saying "Screw you guys, I am going home".
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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HAZMAT
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« Reply #11 on: December 08, 2011, 11:37:39 PM » |
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Yeah, I am totally MK right now. Thats why I told you all of that dig, not because you over exaggerate every situation. The NWO is not responsible for every little thing as much as you would like to believe in that. I already broke my promise to not argue, I am not responding anymore to you, you are a lost cause. Things do actually happen on this planet that are NOT caused by the government or the NWO.
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ekimdrachir
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« Reply #12 on: December 09, 2011, 02:45:45 AM » |
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You can't refer to the NWO as a person, there are independent groups and they fit together into a puzzle that is the progressive development of a NWO.. There are elites, bankers, military, preists, riggers, gas station attendants, we all play our role in this grand scheme of madness, propelling us all to use paper as currency to 'pay' with debt for all our needs and exchanges.. And its not working! The NWO will arrive when all that we know collapses, and the media and authorities will claim its the only solution, but it will be a final solution. The NWO is a big idea. I would listen to the informed posters, they know what they are talking about.
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ekimdrachir
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« Reply #13 on: December 09, 2011, 03:12:01 AM » |
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The government hardly does anything.. It was the private mercenaries who rolled into a montana town and tried to throw out the sheriff. Its corporations that are causing the most havoc. Remember that fascism is the merger of government and corporate interests, and we have global governance for the bankers, and for the corporations. In Canada the nau SPP gave Home Depot a seat on the elite council of deciding things for canadians. Unelected for profit companies, getting to decide. Not elected representatives, not experts, just companies that want to install biometric self checkouts to increase their profits by cutting employees.
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global_fiefdom
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« Reply #14 on: December 09, 2011, 12:39:21 PM » |
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Yeah, I am totally MK right now. Thats why I told you all of that dig, not because you over exaggerate every situation. The NWO is not responsible for every little thing as much as you would like to believe in that. I already broke my promise to not argue, I am not responding anymore to you, you are a lost cause. Things do actually happen on this planet that are NOT caused by the government or the NWO.
I believe the NWO is TOTALLY behind video games at present. Have you read anything on Vivendi and Microsoft taking over VOIP? How about wondering what happens to any and all text written between players? Big money, big mind control (COMPUTERS AND ADVERTISING AND HOLLYWOOD ETC), and the military industrial complex are completely embedded in the video game industry and unless something happens soon, it will always get worse, not better. Just like junk food -- people can say "hey man, that makes you fat" or "aluminum cans give you Alzheimers", but only you can put the Coke/controller down. Games are fun but DIG DUG is as challenging a game as ever, and gosh, no DARPA messages.
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cjag-inc
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« Reply #15 on: December 10, 2011, 08:40:01 AM » |
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Perhaps the red cross needs to turn their attention to the usa government first. those criminals in power behind the scenes are top priority,no ?
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Dig
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« Reply #16 on: December 10, 2011, 12:24:34 PM » |
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Yeah, I am totally MK right now. Thats why I told you all of that dig, not because you over exaggerate every situation. The NWO is not responsible for every little thing as much as you would like to believe in that. I already broke my promise to not argue, I am not responding anymore to you, you are a lost cause. Things do actually happen on this planet that are NOT caused by the government or the NWO.
Fine dude, do not see the movie LOOKER and do not read the following: Ralph Baer has been called "the Tom Edison of video games," and for good reason. It was under his supervision that a team of 500 engineers and technicians built the first video game console in 1966. What is not commonly known is how and why this came to be. There was not a demand for the product. Only a handful of persons in the world had played previous computer games. Those games were usually variations of a game called "Spacewar" and could only be played on $40,000 computer terminals. Thus the question must be asked, who would have funded such a project? The answer is: The Pentagon. Baer worked for a military electronics consulting firm innocently named Sanders Associates. In the past, Sanders Associates had been employed by the United States military to design weapon circuitry, wire missiles, and generally develop classified military equipment. In 1965 military strategists came to Sanders with a project. They desired computer simulations to help refine their soldier's military prowess by teaching strategy and magnifying reflex skills. They wanted the system to be compact enough to be portable (portable in those days meaning "luggable" or lighter than eighty or so pounds) and to use relatively inexpensive equipment, namely an ordinary television screen. The project was given high security precautions, as most projects were during the height of the Cold War, and Baer was chosen to head it. After struggling for months on the project by himself, Baer finally succeeded in getting two white dots to chase each other around a black and white screen. This impressed the military representatives enough to warrant a dramatic increase in funding, which lead to the hiring of more assistants. Originally, Baer hired two engineers, Bill Harrison and Bill Rusch, to work full-time on the secretive "TV Game" project. Together, they worked in a ten-by-fifteen foot windowless office affectionately referred to as "the game room." The office was always locked, and the only people with keys were Baer, Harrison, and Rusch. As time went by, more and more were employed in the project. Within a year the team had a working ball-and-paddle game. Over the next six months this would evolve into a moderately sophisticated hockey game. By the end of 1966, Baer and his team had a working prototype of a video game console ready to show members of a Pentagon review board. The project leaders beamed with pride as they switched on the device for those present. The television hummed and slowly blocks of light came into focus. The members of the Pentagon review board were not impressed. They felt that insufficient progress had been made on the project, but acknowledged there was enough reason to continue research. It was at this meeting that Baer first expressed his personal theory that a device such as this could be a very profitable form of entertainment. The review board, however, felt that the military could benefit from such a technology more than a consumer, and decided that the project was to continue under it's "top secret" classification. It would be four years before a non-military company would be approached with a similar system. ------------------------------- (Sanders Associates is now part of BAE Systems through BAE's acquisition of Sanders' former owners, Lockheed Martin.)
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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Dig
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« Reply #17 on: December 10, 2011, 12:25:50 PM » |
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VIVENDI = GENERAL ELECTRIC = BILDERBERG ‘Call of Duty: Modern Warfare 2' -> Infinity Ward Infinity Ward -> Activision/Blizzard Activision/Blizzard -> Vivendi Vivendi -> NBC Universal NBC Universal -> General Electric General Electric -> General Electric Aerospace Division -> ..... you follow the trail. whoooaaaahhhh
History http://en.wikipedia.org/wiki/VivendiOn December 14, 1853, a water company named Compagnie Générale des Eaux (CGE) was created by an Imperial decree of Napoleon III. In 1854, CGE obtained a concession in order to supply water to the public in Lyon, serving in this capacity for over a hundred years. In 1861, it obtained a 50-year concession with the City of Paris. For more than a century, Compagnie Générale des Eaux remained largely focused on the water sector. However, following the appointment of Guy Dejouany as CEO in 1976, CGE extended its activities into other sectors with a series of takeovers. Beginning in 1980, CGE began diversifying its operations from water into waste management, energy, transport services, and construction and property. It acquired the Compagnie Générale d'Entreprises Automobiles (CGEA), specialized in industrial vehicles, which was later divided into two branches: Connex and Onyx Environnement. CGE then acquired the Compagnie Générale de Chauffe, and later the Montenay group. The Energy Services division these companies became part of, was later (1998) renamed Dalkia. In 1983, CGE helped to found Canal+, the first Pay-TV channel in France, and in the 1990s, they began expanding into telecommunications and mass media, especially after Jean-Marie Messier succeeded Guy Dejouany on June 27, 1996. In 1996, CGE created Cegetel to take advantage of the 1998 deregulation of the French telecommunications market, accelerating the move into the media sector which would culminate in the 2000 demerger into Vivendi Universal and Vivendi Environnement (Veolia). In 1998, Compagnie Générale des Eaux changed its name to Vivendi, and sold off its property and construction divisions the following year to what would become Vinci. Vivendi went on to acquire stakes in or merge with Maroc Telecom, Havas, Cendant Software, Anaya, and NetHold, a large Continental European pay-TV operator. Beginning in 1998, Vivendi launched digital channels in Italy, Spain, Poland, Scandinavia, Belgium, and the Netherlands. In June 1999, Vivendi merged with Pathé, the exchange ratio for the merger fixed at three Vivendi shares for every two Pathé shares. The Wall Street Journal estimated the value of the deal at US$2.59 billion. Following the completion of the merger, Vivendi retained Pathé's interests in British Sky Broadcasting Group PLC and CanalSatellite, a French broadcasting corporation then sold all remaining assets to Jérôme Seydoux's family-owned holding company, Fornier SA who changed its name to Pathé. In July 2000, Vivendi spun off its water and waste companies - once its core business - along with interests in other public service sectors such as transport into Vivendi Environnement (IPO in Paris in July 2000 and in New York in October 2001), later (2003) renamed Veolia Environnement. Vivendi Universal Entertainment was created in December 2000 with the merger of the Vivendi media empire with Canal+ television networks and the acquisition of Universal Studios from Canadian company Seagram. Vivendi in its current form came into existence on April 20, 2006 following the sale of an 80% stake in the Vivendi Universal Entertainment unit to General Electric to form NBC Universal (merging GE's NBC unit & Vivendi's Vivendi Universal Entertainment unit) and the gradual recovery of the company from its disastrous over-expansion in the late 1990s and the early 2000s.On December 2, 2007, Vivendi announced that it would be merging its Vivendi Games unit with Activision in a $18.8 billion deal.[3][4] This will allow the merged company, Activision Blizzard, to rival Electronic Arts, the world's biggest video games publisher.[4]
General Electric is owned by the Queen Bitch through her slave Harriman who executed JFK! WHAT THE F!!!!!!!!!!!!!!!!!!!!!!! Can you see? GE/MSNBC running 24/7 lock up episodes to get you used to concentration campliving! GE's #1 product is nuclear weapons. GE has received over $100 Billion in bailouts from our unborn children's labor earnings GE produces most of the DU in the world. GE helped execute over 6 million jews and 42 million others in WWII. GE helped Stalin execute over 40 million in Russia. GE is behind the next homegrown false flag. GE is poised to make over $100 billion from the deathcare bill GE is poised to make another $200 billion fromthe climate change bill GE and Battelle create chem trails GE is behind GMO foods GE is now conditioning us to kill each other with their F-d up video games!!!!!!!!!!!!!!!!!!!
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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HAZMAT
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« Reply #18 on: December 17, 2011, 09:22:18 PM » |
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Like I said, I know that there are subliminal things in games... And like I said before, ALL media entertainment has been infiltrated to some degree. There are actually quite a few game developers that are awake and even implement some of their views into their games. Even if the pentagon did fund it to train their genocidal "soldiers" that doesn't mean that every game ever created was made to brainwash the public, if you are informed this stuff cannot affect you. All you wowsers saying violent games lead to people committing real world crimes, what a load! If that was the case I'm sure we'd see many more violent crimes resulting from video game addiction (just like eating can be an addiction), but thats not what is really going on. Ultimately those of us who are mentally stable (the majority) and research their own facts instead of just trusting what someone says at face value realize that a game is a game and not reality. Most games tell a story these days, and if you pay attention to it you will either realize what the meaning is, or if it has nwo philosophy in it. To be honest you are thinking just like the elite in that everyone needs to be "protected" so you are taking away some of their rights, if people want to expose themselves to video games that is their right. Would you ban all movies, television, books, and the internet too? Because all of those have been used by the elite. (even though it has been used for good too, in all instances). You can't refer to the NWO as a person, there are independent groups and they fit together into a puzzle that is the progressive development of a NWO.. There are elites, bankers, military, preists, riggers, gas station attendants, we all play our role in this grand scheme of madness, propelling us all to use paper as currency to 'pay' with debt for all our needs and exchanges.. And its not working! The NWO will arrive when all that we know collapses, and the media and authorities will claim its the only solution, but it will be a final solution. The NWO is a big idea. I would listen to the informed posters, they know what they are talking about.
Sorry, I have done my own research and I just don't take what people say at face value, if you read any of digs post everything is a false flag and everything bad in the world is done for a nwo agenda. A LOT is, but he's just over the top and jumps to conclusions before the research can be done. Sorry I have an opinion and its not like everyone elses. If you want to jump on me because of my views then you are just like the elite and their minions. He even changes the thread titles to silly things that make the original thread and most of the time its valuable information LOOK sensationalized. I am sure he will come back and post some long article on mind control or whatever, that most of the time that information is valuable I just have different views than he on certain subjects.
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Gerard
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« Reply #19 on: December 17, 2011, 09:56:10 PM » |
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If you follow the links through, to news.com.au then to the Red Cross .pdf the story is made from, you will see the story isn't true. The original article at news.com.au also says Update: After this story was published, Red Cross International said the organisation would not be discussing the matter any further beyond the initial workshop.
Spokesperson Bijan Farnoudi said the Red Cross did not mean to diminish the horror of real world conflict but wanted to explore how to work with the gaming industry to promote its ideals as was already being done in the film industry.
"Serious violations of the laws of war can only be committed in real-life situations, not in video games," Mr Farnoudi told news.com.au.
"The ICRC has expressed its readiness to engage in a dialogue with the video gaming industry in order to explore the place of humanitarian rules in games.
"The ICRC welcomes the fact that certain video games on war-related themes already take the law of armed conflict into account."
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Dig
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« Reply #20 on: December 17, 2011, 10:12:52 PM » |
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If you follow the links through, to news.com.au then to the Red Cross .pdf the story is made from, you will see the story isn't true.
The original article at news.com.au also says
This story actually says it is true but that the Red Cross is distancing itself from the insanity of it.
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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global_fiefdom
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« Reply #21 on: December 18, 2011, 01:23:26 PM » |
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You guys have to understand, hypersensitive and hyperintelligent people, like Dig and Newton, sometimes have "false positives" because like an advanced computer, they need so little info to make a computation, sometimes false positives do happen and don't make them feel too bad, it happens to most people who try to predict things. If prediction was easy then the NWO would be defeated already. They anticipated this. Or the inquisition wouldn't have happened, etc
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kerrymti
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« Reply #22 on: December 18, 2011, 02:42:22 PM » |
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OMG!!! You have got to be kidding me! This is insane!
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Dig
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« Reply #23 on: December 18, 2011, 04:50:22 PM » |
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You guys have to understand, hypersensitive and hyperintelligent people, like Dig and Newton, sometimes have "false positives" because like an advanced computer, they need so little info to make a computation, sometimes false positives do happen and don't make them feel too bad, it happens to most people who try to predict things. If prediction was easy then the NWO would be defeated already. They anticipated this. Or the inquisition wouldn't have happened, etc
false positives? about what? te red cross is collapsing the line between reality and simulation, it is a major part of the agenda. I agree that I get shit wrong all the time, but you should be able to easily find better examples than this.
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All eyes are opened, or opening, to the rights of man. The general spread of the light of science has already laid open to every view the palpable truth, that the mass of mankind has not been born with saddles on their backs, nor a favored few booted and spurred, ready to ride them legitimately
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global_fiefdom
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« Reply #24 on: December 18, 2011, 06:09:30 PM » |
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guess i should have quoted hazmat
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