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Author Topic: Alex and Video Games  (Read 1376 times)
bennyxbo
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« on: April 16, 2010, 09:42:28 AM »


Alex has been talking more about the negative influence of video games and I wanted to make a few points on the topic. I will start with the most important point:

1) IMO, most of the top rated games in video game history contain VERY STRONG themes that are anti-NWO, anti-slavery, anti-mind control and pro-humanity. Just like with books and movies, video games cover a massive range of ideas, but the most notable games of my generation almost always include a population oppressed by a tyrannical entity... and it's your job as the player to return the power back the people.

Alex talked about Half-Life 2, where you play the character Gordon Freeman who is basically the last free man within an Orwellian society. The population is controlled at the top by aliens and policed by the trans-human "Overwatch" ( SS ) forces and human "Metro Cops" ( thought police .) IMO a totally anti-NWO video game front to back.

Lets look at the similar post-apocalyptic dystopia of Fallout 3 (2008).  One of the missions sends you ( The Chosen One ) to the National Archives to retrieve and safe-guard the original Declaration of Independence. In your final mission you fight along side a giant robot called "Liberty Prime" who shouts anti-communist slogans at your enemies. The main enemy in Fallout 3 is the Enclave - the wicked remnants of the U.S. shadow government - who are  always working on a genocidal "Final Solution" for the remainder of the population. This game is even more Anti-NWO than the first.

There are too many examples to rattle off, but you get the idea.

2) I would say about 5% of video games are deliberately pro-NWO, while TV and movies would probably have a higher percentage.

3) I have seen no evidence that the development of Doom ( a classic FPS ) was in any way assisted by the military. There is a modification of Doom 2 called Marine DOOM
http://en.wikipedia.org/wiki/Marine_Doom

"Marine Corps Modeling and Simulation Management Office (MCMSMO), obtained a copy of the commercial Doom, released in 1993 by id Software, and used it to develop a simulation which focused on mutual fireteam support, protection of the automatic rifleman, proper sequencing of an attack, ammunition discipline and succession of command."   

... but it requires a commercial copy of DOOM 2 to run.

Doom of course is ID's evolution of Wolfenstein 3D, where you play a polish ( possibly Jewish ) marine trapped inside a Nazi stronghold. Game play consists of killing hundreds of Nazi centurions and eventually a mechanically augmented Adolf Hitler.
http://en.wikipedia.org/wiki/Wolfenstein_3D

again, I don't see any pro-NWO link at all with some of the games Alex has been mentioning lately. Perhaps this thread could shed some light on the subject? specifically on Doom and other ID software titles.
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squarepusher
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« Reply #1 on: April 16, 2010, 10:10:30 AM »

Alex has been talking more about the negative influence of video games and I wanted to make a few points on the topic. I will start with the most important point:

1) IMO, most of the top rated games in video game history contain VERY STRONG themes that are anti-NWO, anti-slavery, anti-mind control and pro-humanity. Just like with books and movies, video games cover a massive range of ideas, but the most notable games of my generation almost always include a population oppressed by a tyrannical entity... and it's your job as the player to return the power back the people.

Alex talked about Half-Life 2, where you play the character Gordon Freeman who is basically the last free man within an Orwellian society. The population is controlled at the top by aliens and policed by the trans-human "Overwatch" ( SS ) forces and human "Metro Cops" ( thought police .) IMO a totally anti-NWO video game front to back.

Lets look at the similar post-apocalyptic dystopia of Fallout 3 (2008).  One of the missions sends you ( The Chosen One ) to the National Archives to retrieve and safe-guard the original Declaration of Independence. In your final mission you fight along side a giant robot called "Liberty Prime" who shouts anti-communist slogans at your enemies. The main enemy in Fallout 3 is the Enclave - the wicked remnants of the U.S. shadow government - who are  always working on a genocidal "Final Solution" for the remainder of the population. This game is even more Anti-NWO than the first.

There are too many examples to rattle off, but you get the idea.

2) I would say about 5% of video games are deliberately pro-NWO, while TV and movies would probably have a higher percentage.

3) I have seen no evidence that the development of Doom ( a classic FPS ) was in any way assisted by the military. There is a modification of Doom 2 called Marine DOOM
http://en.wikipedia.org/wiki/Marine_Doom

"Marine Corps Modeling and Simulation Management Office (MCMSMO), obtained a copy of the commercial Doom, released in 1993 by id Software, and used it to develop a simulation which focused on mutual fireteam support, protection of the automatic rifleman, proper sequencing of an attack, ammunition discipline and succession of command."  

... but it requires a commercial copy of DOOM 2 to run.

Doom of course is ID's evolution of Wolfenstein 3D, where you play a polish ( possibly Jewish ) marine trapped inside a Nazi stronghold. Game play consists of killing hundreds of Nazi centurions and eventually a mechanically augmented Adolf Hitler.
http://en.wikipedia.org/wiki/Wolfenstein_3D

again, I don't see any pro-NWO link at all with some of the games Alex has been mentioning lately. Perhaps this thread could shed some light on the subject? specifically on Doom and other ID software titles.

I have asked ANYONE for SEVERAL times on this forum to point me to the source where it says 'the Pentagon created Doom'.

Unsubstantiated claim: Doom the videogame was developed by Pentagon
http://forum.prisonplanet.com/index.php?topic=163672.0

No reply, no answer. So I take it no one really knows. That doesn't speak well for the talking point "I have the documents".

In case he was speaking figuratively - he should state that. We need REAL evidence of the military-industrial complex hooking up with videogame developers - which I have done before.

THIS IS REAL INFO:

Video game developers and direct ties to military-industrial complex contractors/intelligence agencies
http://forum.prisonplanet.com/index.php?topic=165688.msg986205#msg986205

Doom being made by the Pentagon, as far as I can see and as long as nobody can show me the evidence, is NOT REAL INFO. It's horsedungee, and will simply result in a certain segment of society (videogamers/people who grew up with them) laughing at the 'truth movement' for coming up with ill-founded claims. We should get these people to look at this stuff, not laugh it off because of a ridiculous claim.

Secondly, why does Alex celebrate anti-NWO movies, heavy metal bands and so on, but why does he not at the same time celebrate anti-NWO videogames? Does he think that 'videogames' are all conditioning and there's no redeeming value whatsoever? If so, couldn't the same argument be made for movies or music? After all, it's all 'culture industry', it's all 'predictive programming' - you can tell me that guys like Keanu Reeves and Charlie Sheen want us to 'wake up' - yet I see Charlie Sheen continuing the moral degradation in his show like 'Two And A Half Men'.

Sounds to me like this is just a case of somebody who grew up in a particular age/generation and a certain stigma from that time can't be scratched off his mind.
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larsonstdoc
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« Reply #2 on: April 16, 2010, 10:15:12 AM »

I don't play video games but nice argument benny.  I hope Alex has the chance to read what you wrote.  I especially like the line that video games are mostly anti-NWO.  I hate the NWO.
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H0llyw00d
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« Reply #3 on: April 16, 2010, 10:17:01 AM »

I'm guilty of "Call of Duty 4..Modern Warfare"...play it daily...my username...Alex_Jones
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RabidSheep
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« Reply #4 on: April 16, 2010, 10:18:44 AM »

Did anyone ever play Rise of the Triad?

http://en.wikipedia.org/wiki/Rise_of_the_Triad#Story

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unitedstrokesofamerica
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DOMO SMASH DA NWO!!!!


« Reply #5 on: April 16, 2010, 10:20:09 AM »

Quote
Alex has been talking more about the negative influence of video games and I wanted to make a few points on the topic. I will start with the most important point:

1) IMO, most of the top rated games in video game history contain VERY STRONG themes that are anti-NWO, anti-slavery, anti-mind control and pro-humanity. Just like with books and movies, video games cover a massive range of ideas, but the most notable games of my generation almost always include a population oppressed by a tyrannical entity... and it's your job as the player to return the power back the people.

Alex talked about Half-Life 2, where you play the character Gordon Freeman who is basically the last free man within an Orwellian society. The population is controlled at the top by aliens and policed by the trans-human "Overwatch" ( SS ) forces and human "Metro Cops" ( thought police .) IMO a totally anti-NWO video game front to back.

Lets look at the similar post-apocalyptic dystopia of Fallout 3 (2008).  One of the missions sends you ( The Chosen One ) to the National Archives to retrieve and safe-guard the original Declaration of Independence. In your final mission you fight along side a giant robot called "Liberty Prime" who shouts anti-communist slogans at your enemies. The main enemy in Fallout 3 is the Enclave - the wicked remnants of the U.S. shadow government - who are  always working on a genocidal "Final Solution" for the remainder of the population. This game is even more Anti-NWO than the first.
There are too many examples to rattle off, but you get the idea.

2) I would say about 5% of video games are deliberately pro-NWO, while TV and movies would probably have a higher percentage.


I am with you on this man. Games have turned into an art form much like movies have. Of course there is a ton of shitty art but there are some real gems that should be celebrated.
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ex_nihilo
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« Reply #6 on: April 16, 2010, 10:26:39 AM »

I think what he is getting at is that video games are a desensitization tool. This makes the population care less about human life and more disconnected from reality.
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squarepusher
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« Reply #7 on: April 16, 2010, 10:32:07 AM »

I think what he is getting at is that video games are a desensitization tool. This makes the population care less about human life and more disconnected from reality.

True. But so are 3D movies. So is most of the music out there. So are most of the movies out there. So are most of the television programs out there. (30 Rock, anyone? '30 Rockefeller Plaza'? Inserting 'subliminal themes' and 're-educating' you through a sitcom? That is not a 'desensitization' tool? That is not being 'disconnected' from reality? How about 'Friends' - imaginary friends that you watch every day on a television screen? Your behavior is altered by the Skinnerian box called the television?)

The point is, it is all a big 'culture industry'. We shouldn't be playing favorites here - either it's all bad, or you bring some nuance to it. But I think it's wrong to put oneself on a pedestal and say: "Oh, I'm not being desensitized", yet Alex still goes to the occasional strip club and likes it - that could be argued as being 'desensitization' of the female - Alex still goes to the occasional 'UFC fight club' event with Joe Rogan - is that not desensitization? How is that not a gladiatorial event? Or is that all 'good', 'wholesome fun'? People should not be hypocritical about that stuff, whether you're called Alex Jones, Squarepusher, Rush Limbaugh or Michael Savage. You do something that desensitizes you every single day - anything else is impossible in this current system.

Examining the themes in a lot of these games/movies can go a long way towards explaining really abstract concepts - I woke up after watching the movie 'Nineteen Eighty Four', for instance, because I saw in Emannuel Goldstein the personification of Bin Laden on the television screen - I made the connection instantly when I saw that. A lot of these videogames / movies can do the same.
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bennyxbo
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« Reply #8 on: April 16, 2010, 10:38:26 AM »

Thanks for the info squarepusher. Ironically,  I am often seeing a virtual Alex Jones' recreated in video games. In Fallout 3, there is a character named Three Dog, who operates a pirate radio station devoted to countering the lies of the government. When Three Dog isn't ranting about the gov, he's playing classic American music to remind you of the freedom of the past ( The Ink Spots for example).

In Fallout 1, the opening intro features an old television playing an advert for a 100% analog ( no electronic parts ) Corvette (called a Cryslus Corvega in the game). Now that's a car for I could see Ron Paul driving around !  Wink

I think the video game industry is mostly decentralized compared to movies...and it doesn't take many people to make a video game. Some games are forged in mordor obviously, but not many.
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squarepusher
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« Reply #9 on: April 16, 2010, 10:40:40 AM »

I think the video game industry is mostly decentralized compared to movies...and it doesn't take many people to make a video game. Some games are forged in mordor obviously, but not many.

Actually, you would be surprised - most of them are now joined at the hip with the big defense contractors. In fact, some companies have even decided to skip the 'consumer' middlemen altogether, selling straight to the military/DARPA/defense contractors.
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H0llyw00d
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« Reply #10 on: April 16, 2010, 10:46:57 AM »

Quote
Sean Bradley
On the XBL dashboard I've noticed a few little ads of a cross promotion between Halo 3 and the US Army referring to a sweepstakes and Halo 3 Sniper Training video series. I couldn't find the vids located anywhere in the marketplace, just through a clickable ad that occasionally appeared in the dashboard. Last night I accessed the ad, and it took me to a page in the dash that had four videos to download as well as a pic you download to enter the sweepstakes. I DL'ed two of the vids (XBL was running crazy slow so I didn't have time to get them all) and it was really informative.
Bradley says the vids are

1. Know Your Weapon (overview of long range weapon efficiency in H3)
2. Sniper School Beginners Tactics
3. Sniper School Intermediate Tactics
4. Sniper School Advanced Tactics

A Halo blog posts directions (http://nikon.bungie.org/news.html?item=21734) for finding the vids on Xbox Live.

You can find the first of them posted to YouTube. Note the "just like in real life" comparisons.
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H0llyw00d
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« Reply #11 on: April 16, 2010, 10:54:51 AM »

Here's the listing for the US Army Sniper School contest on Xbox's site(http://www.xbox.com/en-US/community/events/playandwin/sniperschool/). This contest is closed, but now there's a US Army Heavy Weapons contest.(http://www.xbox.com/en-US/community/events/playandwin/heavyweapons/default.htm)

 For both contests, players need to register their gamertag for a chance to win limited edition Halo merch. (http://en.wikipedia.org/wiki/Xbox_Live#Gamertag)

Clearly Halo 3 is being targeted by the Army as a primer marketing venue.
An older Army/Microsoft co-lab: A blogger at Gemaga.com (http://www.gemaga.com/2007/12/10/us-army-using-official-microsoft-halo-3-tournaments-for-recruiting)
posted Microsoft's press release for the US Army's sponsorship of the first Halo Championship Tournament.

Gamepolitics reports back in September 07: Military Recruiters Snag Underage Players at Halo 3 Launch Bash
(http://gamepolitics.com/2007/09/26/military-recruiters-snag-underage-players-for-halo-3-launch-party/)
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bennyxbo
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« Reply #12 on: April 16, 2010, 10:57:49 AM »

Bradley says the vids are

1. Know Your Weapon (overview of long range weapon efficiency in H3)
2. Sniper School Beginners Tactics
3. Sniper School Intermediate Tactics
4. Sniper School Advanced Tactics

A Halo blog posts directions (http://nikon.bungie.org/news.html?item=21734) for finding the vids on Xbox Live.

You can find the first of them posted to YouTube. Note the "just like in real life" comparisons.

100% Agree on Halo 3
After the success of Halo 1, guess who bought the rights to the game?... Microsoft! and ever since Halo 1, the series has turned into a military primer for little kids. I can't even play Halo 3, too many little children acting like Nazi's online... but at least you don't shoot civillians like in COD 3? 4?
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H0llyw00d
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« Reply #13 on: April 16, 2010, 11:02:30 AM »

no civi's in CoD4 my friend....lol
Not sure bout others, only vid game i play (PC)
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bennyxbo
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« Reply #14 on: April 16, 2010, 11:13:33 AM »

no civi's in CoD4 my friend....lol
Not sure bout others, only vid game i play (PC)

COD Modern Warfare I mean... Alex mentioned a mission where you stage a Mumbai style assult on civilians for a black op < this is clearly bad news.

But with regards to Doom, my original example/question, I cant see how shooting zombies is anything more than benign entertainment.
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squarepusher
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« Reply #15 on: April 16, 2010, 11:41:59 AM »

COD Modern Warfare I mean... Alex mentioned a mission where you stage a Mumbai style assult on civilians for a black op < this is clearly bad news.

But with regards to Doom, my original example/question, I cant see how shooting zombies is anything more than benign entertainment.

'Zombies' are deformed humans - instead of 'clay doves', you target 'deformed humans'.

Nearly all of the zombie movies feature a similar amount of dehumanization.

I have pontificated on the eugenics allusions before in a previous article.

http://popularsymbolism.wordpress.com/2009/03/10/the-impact-of-zombies-on-society/
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